Controls

Controls, camera, and quick slots

Keyboard controls for draw, parry, dash, menu, camera, and mounts, including the binds that later reports still disagree on.

Controls, camera, and quick slots

Keyboard controls for draw, parry, dash, menu, camera, and mounts, including the binds that later reports still disagree on.

Read this before you rebind anything

Remapping is reported as unavailable. Help shows the control list, but the keys stay fixed. Console and touch layouts exist because the experience supports those devices; the table below is the keyboard set.

An earlier description of this same Roblox place listed a short official card: left click attacks, right click blocks, F parries, 1–4 use sword skills, Left Ctrl dashes, Q equips, M opens the menu (WASD navigates it), and Shift sprints. Later play notes keep Q, F, Shift, M, and Left Ctrl, then add keys and disagree about right click and C.

Keys that agree across reports

Key Action
Q Draw or sheath the weapon. Attacks do not land while sheathed
Left click Light attack
F Parry. Story notes add a 1.5 second cooldown; spamming F falls through into a normal block
Left Ctrl Dash
Shift Sprint. This spends stamina and trains the Stamina stat
M Menu, inventory, map, party, and settings. WASD or arrows move through lists; D or Right confirms in some menus
N Night vision
O Toggle first person and third person. This key is absent from the older card because third person was added later
Z Lock on. Console notes map the same action to the right stick
1 2 3 4 Slotted sword skills, once you have them
R and T Quick-slot items. R is described with a Feeble Healing Potion and T with a blood-loss remedy

Keys the reports do not agree on

Input Report A Report B
Right click Block or guard Heavy attack
F held Separate from right-click block Hold F to guard, tap F to parry
C Dash, sometimes listed together with Left Ctrl Summon or dismiss a horse, only out of combat

Use the in-game Help list if a bind on your client does not match this table. Do not assume C is only a dash or only a mount. The mount reports all say the horse cannot be called during a fight, and riding does not drain stamina or train sprint stats.

Camera choice

First person is the original view and keeps menus close to the lens. Third person shows whether the blade is drawn and shows packs coming from the side. Press O at any time. The camera does not change attack, defense, or mastery numbers.

Combat stamina

Swings, dashes, sprints, and blocks all spend stamina. Stamina returns slowly while you keep moving. An empty bar breaks your guard so you cannot parry or dodge. One dungeon note says opening the menu with M restores stamina faster when you are low; treat that as a reported recovery trick, not as a second stamina bar.

Potions during a fight

Assign the potion before you pull. Some notes say R and T work in combat. Other notes say the weapon must be sheathed with Q before any drink is allowed, including inside dungeons. If a quick slot does nothing, sheath, then press it again. Bleeding and poison do not fall off when the hit ends; carry the matching remedy.

FAQ

Frequently Asked Questions

What happens when you die in normal play?

You keep the character level you already reached, and the experience bar toward the next level returns to zero. You respawn in a town. Optional Permanent Death mode is a separate ruleset in which death deletes the character.

How do you change the camera?

On a keyboard, press O to toggle first person and third person. The experience page lists PC, console, mobile, and tablet. In-game key remapping is reported as unavailable.

Are there working codes right now?

The Codes screen and the in-game cog menu are both documented, but no working code string and no expired code string were published as of October 17, 2026. Do not type placeholder words.

When can you trade with other players?

Player trading of Col and items is reported to unlock at character level 5. Below that level the trade menu does not complete a transfer.

Why will attacks not connect?

The weapon has to be drawn first. Press Q. If the blade is sheathed, left click does not damage the target. Third person makes the sheath state easier to see.